Scenario
It is the year 2030.
Environmental pollution, rising temperatures and extreme weather events have forced people to live in small communities beneath giant domes, owned by large corporations, like LünAI.
Everything from the weather conditions within the domes to completion of household chores in the residents’ smart homes is controlled by LünAI’s AI.
Unfortunately, the corporation’s policy of ‘move fast and break things’ often leads to unfortunate incidents for the city’s residents.
When this happens, they call upon the Red Cell (the players in the game) to resolve their problems.
prepare for a future living and working with AI
Rogue Robot is the first in a series of educational AI-supported digital immersive multi-user escape room experiences designed to prepare young people aged 16-23 for a future living and working with AI.
Each mission focuses on a different issue relating to AI literacy, while hinting at other issues that will become a more central focus in a later mission.
Players navigate the experience in small teams, collecting clues and solving puzzles. But instead of being in a physical room, learners find themselves in a futuristic virtual space projected onto the walls of an immersive room.
Welcome new recruits
Whispering Pines residents have grown accustomed to outsourcing their thinking and reasoning to AI.
The more they used it, the more helpless they became. Cognitive offloading (delegating tasks to AI and evaluating the result) soon became cognitive surrender (accepting AI outputs without scrutiny).
The LünAI corporation used this to increase their power; taking over the media and spreading scary news stories that made people fearful and dependent on their protections and services.
But help is at hand. A crack team of troubleshooters called the Red Cell has developed a critical thinking technique called the 3Cs to cut through confusion and help the people to think with clarity, context and curiosity.
Welcome to the team!
